Mortal Kombat Shaolin Monks

About Mortal Kombat Shaolin Monks

Mortal Kombat Shaolin Monks

Mortal Kombat Shaolin Monks is an action adventure beat ’em up fighting video game based on the Mortal Kombat series of fighting games.

Shaolin Monks was developed by Midway – San Diego, and Mortal Kombat Team – Chicago, and published by Midway Games for the PlayStation 2 and Xbox. It was released September 16, 2005 in the United States and September 30, 2005 in Europe for both platforms.

Midway developed Mortal Kombat Shaolin Monks due to their desire to have an adventure game that would appeal to Mortal Kombat gamers. The game has sold over one million copies as of 2008 .

The game centers on two members of the Shaolin Order, Liu Kang and Kung Lao, as they travel through the realms in an attempt to thwart Shang Tsung’s plans to dominate Earthrealm. The player can control these two characters in either single mode or co-op mode as they venture through several environments fighting enemies. Despite being an adventure game the engine incorporates multiple elements from the Mortal Kombat series such as finishing moves and combos that can be upgraded. A versus mode also allows the players to fight against each other.


Mortal Kombat: Shaolin Monks is the first-ever Mortal Kombat game with an adventure storyline and the Multi-Directional Kombat System. As you follow the adventures of Liu Kang and Kung Lao, you’ll levy attacks in any direction at any time, all the while not losing focus on the primary target. Experience incredible depth of combat via Strings, Juggles, Special Attacks, Air Combat and Fatalities. Combine background interactions with Combat to solve unique action-orientated puzzles. Hurl an enemy into a spiked wall and leap from their impaled body to a higher area Expansive customization – Choose from several paths in which to spend experience points gained from battle,These are mainly gained through defeating opponents, with the combo system multiplying the value. The environment plays a vital role in the game, as there are several hazards that will instantly kill an enemy, such as pits in the floor or rotating wheels of spikes. Using some of the environment in this manner, as well as attacking or destroying certain objects, serve as a puzzle-solving element to unlock secrets in the game.


The game features three main modes of play. Aside from a single-player mode, the game has a co-operative mode, where two players can work together through the game, with access to some areas and items that are inaccessible in single-player mode. There is also a versus mode, where two players can fight against each other in some of the arenas featured in the game.


The events of Mortal Kombat: Shaolin Monks takes place between Mortal Kombat and Mortal Kombat II, with the opening scene of the game depicting the final moments of the first Mortal Kombat tournament. Shang Tsung, Goro, and other enemies escape to Outworld while Liu Kang and Kung Lao, warriors from The Order of Light, are in close pursuit. Unfortunately, the warriors are left stranded within Shang Tsung’s crumbling island.

The game centers on Liu Kang and Kung Lao as they travel through the different realms in order to stop Shang Tsung. In addition to Liu Kang and Kung Lao, there are characters for the player to unlock in both the co-op and versus modes. Several other characters appear in order to help, including Johnny Cage, Sonya Blade, Jax and Raiden while many others must be defeated such as Goro, Reptile, Mileena, Kitana, Jade, and Baraka.

Also included is a Ko-op mode where two players can work together to get through the game. Special team attacks become available only in this mode as well as some areas and items. Sub-Zero and Scorpion can be unlocked as playable characters in the Ko-op mode. In addition to these two and the two main characters, four other characters can be unlocked in the versus mode: Reptile, Kitana, Baraka, and Johnny Cage.


A spin-off game starring Liu Kang was originally supposed to be developed shortly after Mortal Kombat: Special Forces, the previous action-adventure title in the series in 2000, this however did not happen because of the departure of John Tobias and the very negative reception of Special Forces. In October 2004, the president of Midway Games, David F. Zucker, called the release of Shaolin Monks the “first step toward delivering something that Mortal Kombat fans have been calling for: a new game set in the Mortal Kombat universe every year.” Producer Shaun Himmerick stated the team wanted to make a Mortal Kombat with a “deeper story.” The team were fans of adventure games and decided to follow that direction. Mortal Kombat creator worked as the creative director for Shaolin Monks and joined the programmers from the team to make the fighting engine. The team found a challenge in combining action elements with their multi-directional fighting engine, in an effort to avoid turning the game into a “button smasher”. Their idea was to give the player more freedom to execute several moves together than any other adventure game. They would be able to attack in any direction they wanted. The team added multiple Mortal Kombat elements to the game to make the game more appealing.

Mortal Kombat: Shaolin Monks – PlayStation

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